This week I've been working primarily on getting textures done. Mainly I've been making very basic textures for a lot of my objects so they aren't gray, then I will go back and edit them when I get the chance. Once I do get around to more intensive texturing, I will be focusing on the chairs and tables + tabletops. I am also working on optimizing my scene by removing maps that are unnecessary (ex. specular / metallic / roughness that has pure white maps).
Next week, more texturing!
(For some reason, Arnold would not render my scene in the labs, though it renders fine at home. So I can only add screenshots for now!)
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