Monday, October 31, 2016

Weekly 9

This week I've been working primarily on getting textures done. Mainly I've been making very basic textures for a lot of my objects so they aren't gray, then I will go back and edit them when I get the chance. Once I do get around to more intensive texturing, I will be focusing on the chairs and tables + tabletops. I am also working on optimizing my scene by removing maps that are unnecessary (ex. specular / metallic / roughness that has pure white maps).

Next week, more texturing!

(For some reason, Arnold would not render my scene in the labs, though it renders fine at home. So I can only add screenshots for now!)






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